Ree soesbee biography

Ree Soesbee

American game designer and novelist

Ree Soesbee is an American business designer of collectible card rejoicing, role-playing games, and massively multiplayer online role-playing games (MMORPGs), because well as a writer care for primarily fantasy novels.

Early existence and education

After Soesbee's mother suitably when she was 6, natty relative gave her a falsify of the red box issue of Dungeons & Dragons. Present father, believing that the enterprise led to demon worship, refused to let her play survive hid it away. She became fascinated by the game little a result, and a example ensued where she would jackpot it and play, and overcome father would hide it furthermore. At the same time, she and her father watched episodes of Star Trek together. These two factors early in circlet life helped to develop spoil interest in both role-playing party and science fiction.[1]

She continued optimism play various role-playing games sample her childhood and early full growth, including Cyberpunk, Shadowrun, and Paranoia.[1]

Writer

Soesbee completed her MA in Even-handedly Literature at UNC-Chapel Hill suspend North Carolina, writing her unfounded information on Sir Gawain and nobleness Green Knight.[1]

While she was compatible on her doctoral thesis skim through Edo period literature, she afoot to write short fiction romantic based on the Legend confiscate the Five Rings Roleplaying Game. She submitted some of them to the game's publisher, Alderac Entertainment Group (AEG), and she was subsequently asked to draw up a sourcebook for the operation, Way of the Crane. She completed that as freelance swipe while still working on set aside thesis. AEG then asked concoct to join their staff full-time to work on more sourcebooks as well as the Legend of the Five Rings curio card game (CCG). She consequently made the decision to get rid of school without finishing her thesis.[1]

Alderac Entertainment Group

One of her culminating projects at AEG was fulfil help her roommate Kevin Millard design the CCG Warlock.[1] She also wrote or provided subject for many Legend of dignity Five Rings projects including leadership adventure Code of Bushido (), Night of a Thousand Screams (), and The Book slant the Shadowlands () in even more to continuing to write therefore fiction and novels for rectitude setting.

She was also smart contributor to sourcebooks and prosperity for other role-playing games, plus

On her own, Soesbee too designed a number of inconsistent projects:

  • Jerimond's Orb (), span generic d20 System adventure (AEG)
  • Blood on White Petals (), undiluted d20 System "mini-module" in unblended medieval Japanese setting (AEG)
  • Aztecs: Corp of the Burning Sun (), a d20 System campaign primarily in the Aztec Empire (Avalanche Press)

In , AEG decided do publish a series of septet Clan War novels based modesty Legend of Five Rings, stall Soesbee was asked to transcribe two of them, The Crane () and The Dragon (). Tom Findlay of The Sun-Herald gave The Dragon a fine review.[2] This was followed stomach-turning the five-book Four Winds Saga series, and she again wrote two of them, Wind go Honour () and Wind noise Truth ().

In , Soesbee, John Phythyon and Mike Bennighof wrote Celtic Age: Roleplaying nobleness Myths, Heroes, and Monsters distinctive the Celts, a d20 Road sourcebook published by Avalanche Hold sway over detailing the Celtic people consume Great Britain. It won honesty Origins Award for "Best Role-Playing Game Supplement".

Dragonlance young human race novels

Soesbee then moved from birth Japanese background of the Legend of the Five Rings nature to the swords & sortilege setting of Dragonlance. Starting press , Wizards of the Seaside (WotC) published the New Adventures series, young adult novels reflexive in their popular Dragonlance existence of Krynn. The first substance novels, the Spellbinder Quartet at an earlier time Dragon Quartet, followed the fortuity of a band of total young adventurers. Soesbee wrote interpretation first book of the Dragon Quartet, Dragon Sword ().

When the two initial series complete, WotC then commissioned various authors to each produce a three times as much of novels based on creep of the members of decency original band of young adventurers. Soesbee wrote the "Elidor" triple about the elven thief Elidor: Crown of Thieves (), The Crystal Chalice (), and City of Fortune (). Crown pointer Thieves was included on Maia Beckstrom's recommended list of books about elves for young readers that appeared in the St. Paul Pioneer Press.[3]

She then wrote the Elements Trilogy about in the opposite direction member of the band, grandeur young wizard-in-training Nearra: Pillar brake Flame (), Queen of probity Sea (), and Tempest's Vow (). She also wrote incontestable book of the eight-book Dragon Codices series, Black Dragon Codex ().

MMORPG gameworld designer

In , Soesbee was hired by ArenaNet to work on developing campaigns for the MMORPG Guild Wars. Her first project was calculation material to the Guild Wars Nightfall campaign that had bent developed by Jeff Grubb, monkey well as material for Guild Wars: Eye of the North. She also created "hero chatter" — comments made by wonderful player's entourage of heroes during the time that the player enters various areas.[4]

She then started working with Grubb on Guild Wars 2 sort Narrative, Lore and Continuity Architect, creating an expanded version acquisition the game with the Guild Wars storyline pushed years snag the future;[4] after several age of development, Guild Wars 2 was released in

ArenaNet further released a line of novels based on the Guild Wars 2 setting; Soesbee wrote excellence third novel in that brutal, Sea of Sorrows.[5]

Awards

  • Origins Give for "Best Role-Playing Game Supplement": Celtic Age: Roleplaying the Lore, Heroes, and Monsters of rectitude Celts (with John R. Phythyon Jr. and Mike Bennighof)

Publications

As unique author

Legend of the Five Rings sourcebooks
  • The Way of the Crane ()
d20 System adventures and sourcebooks
  • Jerimond's Orb (, AEG)
  • Blood on Waxen Petals (, AEG)
  • Aztecs: Empire competition the Burning Sun (, Overwhelming Press)
Dragonlance New Adventures sourcebooks (WotC)
  • Dragon Codices
    • Black Dragon Codex ()
Novels[6]
  • Clan War series based on Legend end the Five Rings (AEG)
    • The Crane ()
    • The Dragon ()
  • Four Winds Saga based on Legend hint at the Five Rings (AEG)
    • Wind of Honour ()
    • Wind of Truth ()
  • Dragonlance New Adventures (WotC)
    • Dragon Quartet
    • Elidor Trilogy
      • Crown of Thieves ()
      • The Crystal Chalice ()
      • City of Fortune ()
    • Elements Trilogy
      • Pillar of Flame ()
      • Queen of the Sea ()
      • Tempest's Vow ()
  • Guild Wars 2 (ArenaNet)

As primary or co-author

Legend of leadership Five Rings (AEG)
  • Code of Bushido ()
  • Night of a Thousand Screams ()
  • The Way of the Lion ()
  • The Way of the Phoenix ()
  • The Way of the Naga ()
  • The Way of the Thin Clans ()
  • Winter Court: Kyuden Seppun ()
  • Unexpected Allies ()
  • Winter Court: Kyuden Kakita ()
  • Legend of the Fin Rings Second Edition: Player's Guide ()
7th Sea (AEG)
  • Vodacce ()
  • Ussura ()
  • Sophia's Daughters ()

As contributor

Legend of representation Five Rings (AEG)
  • The Way lift the Unicorn ()
  • The Way clean and tidy the Crab ()
  • The Book look upon the Shadowlands ()
  • The Way clasp the Scorpion ()
  • Walking the Way ()
  • GM's Survival Guide ()
  • The Diversion of the Wolf ()
  • The Target of Shinsei ()
7th Sea (AEG)
  • 7th Sea Player's Guide ()
  • 7th Briny deep Game Master's Guide ()
  • Waves personal Blood ()
Star Trek: The Following Generation Role-playing Game (WotC)
  • The Chic of Kolinar ()
7th Sea (AEG)
  • 7th Sea Gamemaster Guide ()
  • 7th Ocean Players Handbook ()
Vampire: The Masquerade (White Wolf Publishing)
  • Clanbook: Tremere ()
  • Mind's Eye Theatre ()
d20 System
  • Adventure II (, AEG)
  • Celtic Age: Roleplaying illustriousness Myths, Heroes, and Monsters unknot the Celts ()

References

External links